
Industry Baron: Deliver 100,000 resources to the stockpile.

Forge Lord: Deliver 10,000 weapons to the armoury. Fetchez la Vache!: Kill a lord with a diseased cow.

Farmer King: Deliver 100,000 food to the granary. Clear Passage: All trade caravans survive in "Robber Baron" within the "Delivering Justice" campaign.

Assassin's Deed: Kill the enemy lord with an assassin. All Knight Long: Have 100 mounted knights at your command. "Saladin" Campaign: Complete "Saladin" campaign. "Preparations" Campaign: Complete "Preparations" campaign. "Lionheart" Campaign: Complete "Lionheart" campaign. To view your achievements and stats in Steam, select "Community", "My profile", "View all my games", then the game and view stats. Successfully complete the indicated task to unlock the corresponding achievement. The scribe will say "Greetings, the wolf's not dead yet I see sire". Enter " Wolf" into the field for your character's name. The scribe will say "Obi won has trained you well, but you're not a Jedi yet!" Be called The WolfĪt the main menu, select "Options", then click the graph logo. Enter " Vader" or " Lord Vader" into the field for your character's name. This works on everyone, but wont work on AIs that already have build spike traps in front of their stone gate.At the main menu, select "Options", then click the graph logo. If you are having a hard time with a level, you can just build an ox tether directly in front (touching) of their stone gate. It can be done until the game runs out of peasants (don’t worry about it).Ģ. It only works well with orchards, hop and wheat, chapels, iron mines (if far away, it’ll help), and pitch mines. What you have just done is make the game think that it needs another worker to go to the building. These aren’t really cheats, it’s just exploiting the game mechanics.ġ. Using cheats takes away from the game experience, but it can also add its own value. Ok, so… I have mixed emotions about this. Once you build them, you wither have to accept the negative effects, or delete them quickly after the siege. The only exception is if maybe you are behind, but generally speaking, it’s usually better to squeeze out a few more troops, or build more walls. Generally speaking, this is a waste of time. And making gallows costs in army durability, giving you extra ressources. Making gardens makes your peasants useless, but your army beefier. If you are going for a quick win, don’t bother. Religion can be good, if you plan on playing a longer game with a high population.

Tanners are not as important, but if you can spare the oasis land, build a dairy farm, placing the tanneries as close as possible to it.īonus points if you are close to an iron deposit, as you can build a Blacksmith to make maces. I usually get 12 once my woodcutters return with their first load of wood. Get fletchers making crossbows as early as possible, they are a great income source. They destroy every other ranged unit with horse archers being the only exception. The Pig got it right, crossbowmen are the most cost effective early game defence. Get 2 hop farms minimum they will sustain a population of 80 or so. Keeping your peasants drunk only costs wood (which is basically free), and 100 gold per Inn. The +8 from Ale consumption is such an easy tax generator. Even against a rat, who attacks early, you’ll have crossbowmen out in time.īy the time you make more hovels, granary, orchards, market, stockpile extended, make a quarry/iron mine, your woodcutters will be done their first load shortly. Getting greedy early by buying wood is usually not the right move. WoodcuttersĪlways start the game with at least 10 woodcutter huts. That is up to you to figure out while playing the game. This guide assumes you have a basic knowledge of the game, I wont be going over: ratios, building placements, or build order.
